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How Metascores Are Calculated
75
Age of Booty
Stars indicate the most critically-acclaimed games. |
Mercenaries 2: World in Flames is an explosive open-world action game set in a massive, highly reactive, war-torn world. A power-hungry tyrant messes with Venezuela's oil supply, sparking an invasion that turns the country into a warzone. But for you, international crisis is all upside: You are a mercenary, and you profit from chaos. Mercenaries 2 features a slew of potential clients, all willing to pay you to do their dirty work. Dirty deeds, done for exorbitant fees. These are world powers with deep pockets, deep grudges, and enough arms and ammo to start World War III. This is your kind of environment. Mercenaries 2 features the latest and most dangerous in civilian and military tech, everything from shiny new sports cars, to the future-tech satellite-guided bunker-busting mini-nuke. Tanks, APCs, boats, luxury automobiles – you name it, you can have it delivered to you in real time. And if you run out of cash you can always 'acquire' the gear you need in the field. If you see it, you can buy it, steal it, or blow the living crap out of it. Play your own way, or play with the help of a friend in the new cooperative multiplayer mode. You are not a soldier. You don't have to play by anyone's rules. You have your own code: you will fulfill the terms of the contract, no matter what. Not everyone in the world of Mercenaries is as honorable. Everyone will try and screw you, given the chance. They think they can get away with it, because they don't know rule #1: EVERYBODY PAYS. [Pandemic Studios]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 93
93
Pelit (Finland)
Mercenaries 2: World in Flames is as perfect as sequels come. It takes everything that was good with the original title and polishes it to a mirror sheen perfection. Nevermind a few enemy AI annoyances, World in Flames is undoubtedly one of greatest modern sandbox-shooters. [Sept 2008]
86
Games Master UK
A souped-up return that delivers pyrotechnic perfection but lacks the depth of other games. [Nov 2008, p.73]
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IGN
For every time I cursed the stupid AI, I cheered at the demolition of another building. For every bug that got me stuck in some bushes, there was an attack chopper waiting to be jacked. If Mercenaries 2 had more polish, it would have been a great game. As is, it’s still worth playing – and enjoyable – but falls far short of its promise.
77
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76
Worth Playing
Despite a plethora of technical problems that make Mercenaries 2: World in Flames feel like an unfinished title, it remains a lot of to play. You can bring down a city with the press of a button, and the explosions are simply breathtaking. I had a lot of fun while I was playing, but the mediocre length and frequent bugs make the title a little hard to recommend for $60.
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Electronic Gaming Monthly
It won't light the world on fire, but this playground offers plenty of things to do and destroy. [Nov 2008, p.69]
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Xbox World 360 Magazine UK
Shabby around the edges - but that only adds to the charm of this daft playground. [Dec 2008, p.86]
70
Maxi Consolas (Portugal)
Non-stop action and an amazing destruction engine are the key elements in this sequel, even more ambitious than the original. And it’s true that a few flaws, especially in the graphics and AI, spoil the final result, but the mindless fun it’s all there. [Sept 2008]
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GamePro
When there's dirty work to be done and you're looking for a hired gun, looks and originality don't matter much-all that matters is whether they can get the job done. You can approach Mercenaries 2 in the same way, letting it do its thing instead of obsessing about its shortcomings. Sure, it isn't exactly pretty and it doesn't reinvent the wheel but it does pack a nice satisfying punch.
69
3DJuegos
Only the unconditional fans of the most frantic and brainless action will find joy in World in Flames. Mercenaries 2 fails in its work to jump into the Next-Gen, and it´s because of repetitive and clumsy gameplay. Abundant Bugs, little difficulty and short term boredom are the main negative points of a game that only shines in the destructive way.
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Level7.nu
With the success of the first game you'd think that Pandemic would easily concoct a winning formula for the sequel to the first Mercenaries. Alas, that's not the case and Mercenaries 2: World in Flames feels surprisingly ancient for a game released on the current generation of consoles. Granted, wreaking havoc with a friend in co-op is a lot of fun, but if you plan to play on your own you're better off playing the PS2/Xbox-original.
60
games(TM)
With a little more substance it could have achieved something greater, but as it stands we’ll be looking to Far Cry 2’s release later in the year to satiate out non-linear jungle needs. [Nov 2008, p.108]
60
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G4 TV
Mercenaries 2 won't entice those expecting glitch-free gaming, diverse missions, gritty realism, and cerebral combat. Yet for the run-and-gun crowd, it's escapist entertainment worth seeking out just for the sheer amount of chaos you can create within the colorful jungle setting. It’s not long, it's not deep, but it's never boring, especially with a friend.
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Gamervision
With its threadbare narrative, unlikable characters, uninspired combat, and myriad technical issues, Mercenaries 2 is a huge disappointment. There’s some fun to be had blowing up buildings with a friend online, but playing through enough of the game to unlock these weapons is more of a chore than it’s worth.
50
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EuroGamer
The usually reliable Pandemic has produced a game that not only fails to compete with any current-generation openworld, but somehow takes a backward step from the original. With uninspiring combat contributing to a succession of desperately poor missions, the only remaining question is whether the developer will get a third chance to rectify matters.
James M. gave it an8: Mike D. gave it a9: Trevor B. gave it a9: Bob N. gave it a10: Khristian R. gave it a7: Nicholas K. gave it an8: Jace N. gave it a4: |
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