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Featuring online play, Area 51 is set in the U.S. government's most top-secret and secure facility located in the Nevada desert. Players take on the role of Lt. Nick Cross, a hazardous biological waste specialist sent to investigate. During his investigation, Lt. Cross stumbles across alien creatures and becomes infected with a biological mutagen that eventually transforms him into something not quite human. To save the earth and himself, Lt. Cross must fight to solve the enigma of Area 51. Features extensive Single-Player Campaign: Battle through corridors of Area 51 and attempt to discover the secrets of the extraterrestrial menace before it is too late. Engage in an epic adventure through eight massive sections of a secretive complex. Equip yourself with more than 15 types of human and alien weapons and other equipment as you explore dark corridors. An infectious mutagen gives Lt. Nick Cross alien-enhanced physical abilities but is also slowly transforming him into an alien. Find the cure before it's too late and humanity is lost. Compete against your friends via a four-player split screen and system link through numerous multiplayer game modes including Death Match. Battle online where you can easily access the many systems allowing you to find your friends and set up your own matches. [Midway]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 92
88
86
85
Game Informer
With guns firing at full tilt, and mindless carnage taking center stage, Midway has a surefire hit on its hands. [May 2005, p.108]
85
84
83
80
Electronic Gaming Monthly
Sucks all these sci-fi staples together into some kind of cliche black hole that also happens to look killer and deliver serious scares and thrills. [June 2005, p.96]
80
80
80
80
80
80
80
80
78
75
73
72
70
Play Magazine
But here again, another fun idea inevitably joins what feels like a game thrown together out of genre spare parts. [May 2005, p.39]
70
70
70
70
70
70
68
68
Official Xbox Magazine
If Midway's goal was to make a first-person shooter that was as deep as the lightgun blast-'em-up arcade game of the same moniker, it's succeeded admirably. The problem is, this is 2005, and the simple run-and-gun FPS went the way of the crop circle about six years ago. [Apr 2005, p.78]
67
65
65
61
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60
Edge Magazine
Area 51 is entirely without inspiration, an exercise in slick, crowd-pleasing cookie-cutter cliché from the Jerry Bruckheimer school of entertainment manufacture. It is absolutely not bad, almost never broken, and usually a good deal of fun. [July 2005, p.92]
58
50
games(TM)
There are moments when player adrenaline levels will rise above the base level, but they are so few and far between that in the end most will decide that slogging through the copious average sections simply isn’t worth the effort. [June 2005, p.116]
50
NTSC-uk
Only a must-play title for those obsessed with alien conspiracies, or those still hungry for more first-person horror after overturning the forces of Hell in Doom 3. For everyone else, the scariest thing about this game will be how quickly the credits roll, making it one title to be bought and thoroughly enjoyed essentially only on budget or rental.
Rick gave it a7: Pete W. gave it a7: Chris M. gave it a9: Rich S. gave it a10: J C gave it a9: Jazzbo gave it a7: B-rad H. gave it a10: |
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