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How Metascores Are Calculated
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[Metacritic's 2004 Xbox Game of the Year] Halo 2 continues the story of the Master Chief, a genetically enhanced super-soldier who is the only human ever to successfully defy the Covenant-a coalition of alien races on a murderous march toward Earth. To the mysterious leaders of the Covenant, the human victory at the ancient ring structure known as Halo was an unacceptable failure. They will not fail again. Halo 2 expands the Master Chief's already substantial arsenal with powerful new weapons, many pried from the twitching claws of his defeated enemies. This sequel also increases Halo's number of drivable vehicles giving players many more ways to speed into battle or explore the game's vast landscapes. In addition to an epic single-player campaign, Halo 2 has support for multiplayer action via split-screen, Xbox System-Link and online through Xbox Live. [Bungie]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
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Electronic Gaming Monthly
From the huge gameplay twist early on, to taking down a giant walking tank, to way late in the game when you team up with certain...teammates, all the way to an end that'll leave you with the same breathless feeling you had when you first watched "The Empire Strikes Back"...moments like these turn a fun game into a monumental experience.
100
Thunderbolt
Halo 2's Campaign mode is a luminous experience and testament of Bungie's rare talent for mixing gorgeous cinematics with captivating and fun gameplay segments, but it also serves as the concrete foundation for the game’s multiplayer, making simple deathmatches, team skirmishes and CTF games that much more engaging.
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Play Magazine
Everything's designed with a master's eye for first-person intensity, extensively crafted and technicaly superb. [Dec 2004,p.75]
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Game Informer
Simply put, Halo 2 is by far the greatest first-person shooter the console world has seen to date...Nothing I say can prepare you for this game. [Dec 2004, p.180]
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VGPub
Enemies will change what they say based on what’s happening too, so if you go in guns blazing they may scream like a little girl, but if you duck behind an object they will taunt you for being a coward. All of this adds to the total immersion that you get from playing this game and that feeling is overwhelming.
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Inside Gamer Online
Most of the new additions in the game aren’t innovative on their own, but like with the original, Bungie combines almost everything that makes the FPS genre fantastic into one, nearly flawless package. Halo 2 is, without a shadow of a doubt, the greatest game on the Xbox, and arguably one of the greatest games ever made.
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Official Xbox Magazine
You'll be surprised and stunned by some of the turns that not only imbue the story with great depth and meaning, but indelibly impact the actual game you're playing... Halo 2 is the single greatest achievement on the platform. [Dec 2004, p.44]
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TotalGames.net
It could be argued that Halo 2 multiplayer is not only leagues ahead of any other broadband enabled game, but it may even leave the single-player experience in the shadows. The options for online play are far more varied than even Ubisoft's Clancy titles, and the interface and lobby systems represent everything that Xbox Live is truly capable of. [XBM]
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PGNx Media
For the first time ever, I was actually dumbfounded when I found myself standing on a large wasteland area, surrounded by rocks and rolling hills. I was actually intimidated by the dusky skies over head, and the burning cityscapes in the background, and how miniscule you feel really makes you realize just how great of a world Bungie has created.
97
Gaming Target
A fantastic example of pure artistic vision coupled with serious technological know-how.
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Cheat Code Central
The functionality of Halo 2 online is unequaled and there is something here for everyone. Before you even step into a Live arena, the amount of configuration options, both cosmetic and mechanic are almost overwhelming.
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Game Over Online
Worth the hype it received? Well, it definitely is worth it for the multiplayer, for the augmented gameplay features and for the vocal delivery by the Hollywood talent in the title. It isn’t, however, thanks to the weakly developed storyline, similarity to the original title and the long duration that we’ll have to wait through for the continuation of the saga.
95
Gamenikki
Halo 2 met my own lofty expectations in virtually every way possible, minus two small exceptions: first, I would love to have been able to play two-player co-op on Xbox Live; it’s unfortunate that this didn’t happen. Secondly, while I found the story much more engaging this time around, I also found the ending a little bit jarring.
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Armchair Empire
You name it, Halo 2 does it at an A+ level: wonderfully improved visuals, a solidly engaging and well-scripted storyline (with an unexpected sense of humor intermixed with the strong religious overtones), good voice-acting, splendidly ear-pleasing orchestral music, and the coup de grace, exciting online play.
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Game Revolution
Despite a genuinely better plot this time around, the short, linear campaign and unresolved ending will certainly aggravate those hoping for a more evolved single-player game. But make no mistake – what Halo 2 lacks in its single-player it more than makes up for in its great gameplay, gorgeous delivery and flat-out addictive multiplayer.
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games(TM)
Bungie has managed to whittle away many of the elements we felt uncomfortable with in the original game (specifically some dull level design and unappealing multiplayer), as well as adding enough polish to make Halo 2’s gameplay shine... As a sequel that’s good enough to convert even those who didn’t enjoy the original title, we doubt anyone could have asked for anything more. [Christmas 2004, p.122]
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EuroGamer
90
Edge Magazine
It's fitting that we're able to steal a line from the script to sum everything up. No spoilers here, just an epitaph, from the moment Cortana turns to Master Chief and says this: “It’s not a new plan. But we know it’ll work.” [Christmas 2004, p.74]
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Xequted
What Halo 2 isn't is a huge leap forward for the FPS genre, and Halo 2 suffers for it in terms of it's longevity. Run, gun, hide, run, gun and hide again; this isn't a cerebral shooter -but then again, it was never meant to be. We were wishing for more than we ended up with, however. [Single-Player review]
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Gamers Europe
Bungie have succeeded in creating a world of characters that are impossible to care about. It turns from "Star Wars" into "Battlefield Earth" far too quickly, and even John Travolta would pass up on this one...The dominating storyline robs from what should have been a fantastic title, the atmosphere gets bogged down with drawn out cutscenes and then ultimately peters out. [Offline review only - includes multiplayer]
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Gaming Nexus
The single-player campaign is boring and ineffective, the action is dull, the level structure is bland and the overall game lacks the oomph and power of the original. HALO 2’s multiplayer aspect fares a little better but it’s marred by an ineffective matchmaking service and some poor judgment in the balance department.
70
Firing Squad
Awfully flat and mediocre. The plot is labyrinthine, missions run on rails through an endless stream of lookalike corridors, action is strictly of the repetitive shoot-everything-that-moves school of design, and the art department at Bungie clearly should have tried coloring with more than one or two of the crayons in the box.
67
Cinescape
I felt so screwed out of some sort of satisfaction, screwed out of more levels off of the Halo, screwed out of many hours of my life that I just poured into one of the most amazingly bad excuses for a single-player first-person shooter campaign. I was bored, I was tired and by the end of it, I was just really pissed off.
Cormac H. gave it a2: Garry M. gave it a10: David V. gave it a9: Marc. D. gave it an8: Chris B. gave it a1: Matt R. gave it a9: jj ss gave it a10: |
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