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How Metascores Are Calculated
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GAMES: A new page in history has begun as the most highly-anticipated fighting game ever finally arrives! The greatest 3-D weapons-based fighter will provide non-stop action, excitement and surprises as you go one-on-one against your favorite challengers. 13 historic fighters plus all new combatants including Necrid, specially designed by Todd McFarlane Productions, Inc. Unique special guest fighters for each platform include Link (GameCube), Heihachi (PS2), and Todd McFarlane's Spawn (Xbox). 7 exciting modes of play including Arcade, Vs, Time Attack, Survival, Team Battle, Practice, and Weapon Master. Collect 200 different weapons in the all-new mission-complete Weapon Master mode. [Namco]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
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100
Entertainment Weekly
With seemingly countless missions, weapons, and strategies, Soul Calibur II is the latest and greatest contender in the arena of thumb-numbing fighting. [5 Sept 2003, p.L2T 22]
100
GameNow
SCII is a rare thing. It has expertly designed fighting mechanics, a gorgeous graphical presentation, and a magnitude of features and play modes... The fighting still feels perfect. [Grade = A+ ; Sept 2003, p.48]
100
Yahoo! Games
The Xbox version is the prettiest of the bunch, sporting HDTV support with a 720p display mode, yet it also suffers from the worst default control layout... "Virtua Fighter 4" might hold the top spot among hand-to-hand fighters, but when it comes to weapons-based combat, Soul Calibur II is the undisputed champion.
100
97
Electronic Gaming Monthly
A hardcore gamer's fantasy game come true. With Eight-Way Run, Air Control, Guard Impacts, and all these other techniques in your holster, you can spend weeks training with just one character. [Sept 2003, p.103]
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GamingTrend
93
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Official Xbox Magazine
Crisp, tight controls, hilariously dramatic dialog, and oodles of options make Soul Calibur II an instant classic. [Nov 2003, p.128]
91
91
Play Magazine
With the grace, speed and precision of a great 2D fighter placed exactly in a 3D mold, Soul Calibur 2 is the only fighter I'll need for a very long time. [Oct 2003, p.72]
91
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Cheat Code Central
That isn't to say SCII isn't a fine upstanding product; it is in spades. It just happens to be more than a little predictable and without sounding unappreciative, it's more or less like the excellent Dreamcast verison released back in 1999.
90
GMR Magazine
The Xbox controller, thanks to the ultrastiff D-pad and gummi bear-buttons, is the least responsive controller to play SC II with... The graphics are the best of the three versions, though not by much. [Sept 2003, p.63]
90
Xbox Nation Magazine
Unlike most 3D fighters, Calibur II's melee system isn't so mcuh an elaborate re-creation of the canned rock-paper-scissors style gameplay as it is a vast metaphysical playground giving players unprecedented freedom to create their own deadly techniques. [Oct/Nov 2003, p.88]
90
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Edge Magazine
No other beat 'em up developer is quite as willing to experiment with the form in a bid to stave off the moribundity that's gradually subsuming the genre. [Import - June 2003, p.88]
90
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Game Informer
I think I may have expected too much from this game, as it really isn't the Second Coming that I was waiting for. [Oct 2003, p.132]
85
GameSpot
80
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75
Playboy
Unfortunately, Soul Calibur 2 doesn't include an option to download content from the Net, nor is there a component for online play, so all fashion critiques are confined to your living room. [Aug 2003, p.32]
Victor N. gave it a10: Fred B. gave it a5: Armando D. gave it a10: Malik M. gave it a10: AB gave it an 8: Darryl N. gave it a 10: Heide R. gave it a 9: |
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